Pokémon All-22 Play with your team

Build your squad

Choose a position, then assign a Pokémon to your squad.Choose a position, then assign a Pokémon to your squad. Drag one onto another to switch spots.

STEP 1 · BUILD YOUR ALL-22 Fill the 22 spots, then pick a game.
CHOOSE A GAME

Squad control

Choose your roster

Drafting from the original 150 Choose your roster, no Legendaries.

Defense setup
Offense setup
Kicker
Visual style
Round 1 of 22
Round1/22 Legends0/3
Round1/22 Original 151 Rerolls5

Tap an open spot on the field to lock it inClick an open spot to lock it in

Best score
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Best record
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Runs
0

How it works

Scouting guide ›

Each round rolls a region and a type. Draft a matching Pokémon into any open spot, with up to 3 Legendaries. Fill all 22, then play a 17-game season. Can you go 17–0?

Each round rolls a random Pokémon from the original 151. Put it in any open spot, fill all 22, then play a 17-game season. Can you go 17–0?

QB

Choose a Pokémon

Picking someone already on the field swaps the two.

Round 1 of 22

Season results

Season details

    Each Pokémon is graded on how well it fits its position, from its base stats, size and type. QB, pass rushers and corners count the most, and your four weakest spots drag the whole team down. Opponents range from 350 to 910.

    Leaderboard

      Signed in, every run you finish is posted, and the board keeps your best. It shows your X name and picture; the site keeps only your X ID, handle, name and picture with your scores. X accounts need to be at least 30 days old.